WTS Weps,Off-Hands,Upgrades and Tomes!
Staves
Green
Alem’s Remedy 8k
Energy +15
Dark Dmg: 11-22 (Req. 9 Restoration Magic)
Halves skill recharge time of spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Health +30
Wenslauss’ Faith 13k
Energy +10
Fire Dmg: 11-22 (Requires 9 Divine Favor)
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 20%)
Health +30
Energy +5
Vanahk’s Staff 10k
Energy +10
Dark Dmg:11-22 (Req.9 Blood Magic)
Halves skill recharge of spells (Chance: 20%)
Halves casting time of Blood Magic Spells (Chance: 40%)
Health +30
The Stormbringer (x3) 500g
Energy +10
Chaos Dmg: 6-9 (Req. 3 Energy Storage)
Halves skill recharge of spells (Chance: 20%)
Health +30
Scythes
Green
Droknar’s Scythe 10k
Slashing Dmg: 9-41 (Req. 9 Scythe Mastery)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Enchantments last 20% longer
Golden
Poisonous Razorclaw Scythe of Fortitude 5k
Slashing Dmg: 9-41 (Req. 11 Scythe Mastery)
Lengthens Poison duration on foes by 33% ( Stacking)
Health +30
Inscription: “Too Much Information”
Damage +15% (vs. Hexed foes)
Swords
Green
Forgotten Sword 10k
Slashing Dmg: 15-22 ( Req. 9 Swordsmanship)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
Axes
Green
Dragoncrest Axe 10k
Slashing Dmg: 6-28 (Req 9 Axe Mastery)
Damage +15% (while Health is above 50%)
Life Draining: 3
Health regeneration -1
Health +30
Bows
Green
Meynsang’s Longbow 5k
Piercing Dmg: 15-28 (Req. 9 Marksmanship)
Damage +15%
Armor -10 (while attacking)
Lengthens Bleeding duration on foes by 33% (Stacking)
Health +30
Jin’s Hornbow 500g
Piercing Dmg: 10-16 (Req. 5 Marksmanship)
Damage +10%
Armor -10 (while attacking)
Lengthens Bleeding duration on foes by 33% (Stacking)
Health +15%
Golden
Silencing Turtle Shell Longbow of Deathbane 5k
Piercing Dmg: 15-28 (Req. 9 Marksmanship)
Lengthens Dazed duration on foes by 33% (Stacking)
Inscription: “I have the power!”
Energy +5
Dmg +20% (vs undead)
Storm Bow of Defense 20k
Piercing Dmg: 15-28 (Req. 11 Marksmanship)
Energy +5
Armor+5
Crippling Storm Bow of Shelter 10k
Piercing Dmg: 15-28 (Req. 13 Marksmanship)
Damage +15%
Armor -10 (while attacking)
Lengthens Crippled duration on foes by 33% (stacking)
Armor +7 (vs. physical damage)
Purple
Vampiric Storm Bow of Fortitude 35k
Piercing Dmg: 15-28 (Req. 9 Marksmanship)
Damage +16% (while Hexed)
Life Draining: 5
Health regeneration -1
Health +29
Daggers
Green
Jeahr’s Daggers 5k
Slashing Dmg: 7-17 (Req. 9 Dagger Mastery)
Damage +15% (while in a stance)
Dagger Mastery +1 (Chance: 20%)
Energy gain on hit :1
Energy regeneration -1
Hammers
Green
Thorgall’s Stone Smasher 5k
Blunt Dmg 19-35 (Req. 9 Hammer Mastery)
Damage +15% (while in a Stance)
Armor +7 (vs. physical damage)
Double adrenaline gain (Chance: 10%)
Off Hands
Green
Forgotten Fan 3k
Energy +12(Req. 9 Illusion Magic)
Health +30
Armour +5
Energy -5
Feng’s Focus 500g
Energy +7 (Req 4 Divine Favor)
Halves skill recharge of spells (Chance: 10%)
Health +10
Gold
The Bison Cup 3k
Energy +6
Inscription: "Hail to the King"
Armor +5 (while Health above 50%)
Energy +6 (Req. 9 Divine Favor)
Energy +6 (Req. 9 Energy Storage)
Energy +6 (Req. 9 Fast Casting)
Energy +6 (Req. 9 Soul Reaping)
Energy +6 (Req. 9 Spawning Power)
Blue
Grim Cesta (for 55hp) 3k
Energy +6 (Requires 5 Blood Magic)
Health -50
Energy +3 (while Enchanted)
Energy +3 (while Hexed)
Energy +3 (while Health is below 40%)
Upgrades
Bow
Crippling Bowstring 1k
Lengthens Crippled duration on foes by 33%
Zealous Bowstring 1k
Energy gain on hit: 1
Energy regeneration -1
Fiery Bowstring 1k
Fire Damage
Shocking Bowstring 1k
Lightning Damage
Axe
Fiery Axe Haft 1k
Fire Damage
Hammer
Hammer Grip of Fortitude (x2) 3k
Health +30
Staff
Insightful Staff Head (x2) 1k
Energy +5
Staff Wrapping of Fortitude 3k
Health +30
Inscriptions
Inscription: “Seize the Day” 2,5k
Energy +15
Energy regeneration -1
Attaches to: Spellcasting weapons
Inscription: “I Can See Clearly Now” 1k
Reduces Blind duration on you by 20% (Stacking)
Attaches to: Shields and Focuses
Inscription: “Strength and Honor” (x2) 2k
Damage +15% (while Health is above 50%)
Attaches to: Weapons
Tomes
Necromancer 800g
Paragon 800g
Dervish (x3) 800g
Runes
Minor Spawning Power 1,9k
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Last edited by MaRaX93; Feb 10, 2010 at 02:56 PM // 14:56..
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